![]() ![]() Continue to expand your territory, ready for the arrival of Archaon the Everchosen.Ensure that any military presence belonging to the following factions exists only in the Chaos Wastes region:.Control any 8 of the following settlements either by direct ownership or through vassals and military allies:.Reclaim Sylvania either by direct ownership or through vassals and military allies:.Control all provinces of the Empire either by direct ownership or through vassals and military allies:.Physical resistance: +10% for Flagellants, Empire Knights and Free Company Militia units ( Lords army).Melee defence: +8 for Flagellants, Empire Knights and Free Company Militia units ( Lords army).Bonus vs Infantry: +8 for Flagellants, Empire Knights and Free Company Militia units.Hero recruit rank: +4 for Warrior Priests and Witch Hunters. ![]() ![]() ![]() Cooldown: -33% for battle prayers and Accusation.He is a pious and foreboding man, utterly devoted to the destruction of Chaos in all its forms. Volkmar the Grim is the head of the Cult of Sigmar and the most powerful religious leader in the Empire. "Our names will be remembered in our people's songs until the end of time!" Upkeep: -15% for Reiksguard and Greatsword units.Campaign movement range: +10% (all characters).Diplomatic relations: +10 with the Empire.Franz is already garnering a reputation as a great statesman and warrior but has yet to prove himself as sovereign. The newly-elected Emperor is Karl Franz, prince of Altdorf and Elector Count of Reikland. Volkmar must now act against secessionists to the south and Ulric's agitant supporters in the province of Middenland. He has tasked his strongest ally and leader of the Cult of Sigmar - Volkmar the Grim - to deal with the backlash from his successful election. The newly-crowned Emperor, Karl Franz, has freed the beleaguered city of Altdorf from the predations of the Greenskins, but the capital is still in turmoil and the Emperor must remain to stabilize the city. Franz must tread carefully, a wrong move now could split the Empire asunder before his rule has truly begun. Having seen off the Goblin threat, Franz arrives in his court to find the politicking of the Empire already at its height - Middenheim grumbles, and to the south a secessionist rebellion is in full flow. The newly-crowned Emperor returned from a tour of Reikland to find his capital, Altdorf, besieged by spider-riding Greenskins. Well-rounded unit roster with a wide range of magical Lores and war machines.Summon the Elector Counts: Secure the fealty of the Empire's Lords to govern or take over by force, assigning new, more loyal Elector Counts.Imperial Authority: Develop authority within the Empire by engaging in internal politics and quelling problems to enforce confederation, vassalage or war.Colleges of Magic: Harness multiple Lores of Magic to bolster the Empire's strength and destroy its enemies.Hence, there is a need for a strong Emperor on the throne, someone with a powerful congregation of Sigmar's chosen at his side. However, this has agitated relations between the Cult of Sigmar and Middenland, especially with the Ar-Ulric, the religious leader of Ulric's cult. In fact it was their alliance that gave Franz the three votes he needed to beat Boris Todbringer's candidacy, thus suggesting that amidst the fire and wrath there is shrewdness to Volkmar - something that many in the courts of Altdorf and Middenheim do not give him credit for. When Volkmar fights, the men of the Empire are encouraged by the sight that Sigmar's holy representative smiting his foes in their midst.Īs well as a warrior and pious Cult leader, Volkmar is a strong ally to Karl Franz. He has fought in countless battles, both on and off the War Altar of Sigmar - a mobile shrine of divine power. Sigmar was a warrior in life and a god to fighters upon his ascension, so his clergy follow their Lord's example - none more so than Volkmar the Grim. He is no cleric hiding away from what he decries, nor a priest more content with the wealth and status such a position brings - an accusation that has been justifiably levied at Grand Theogonists in the past. He is a pious and foreboding man dedicated to the destruction of evil, whether it takes the form of Chaos or the rotting darkness of Unlife. Volkmar the Grim is both leader and spiritual head of the Cult of Sigmar. ![]()
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